I am trying to create a 3D model similar to the robot shown in Apple’s Motion Capture example at WWDC 2019, which can be used with ARKit 3.0 motion capture to mimic my motions.
- What software did Apple use to create the
- How can I convert formats like
.usdzusing Apple’s Python-based tool while maintaining the scene graph?
- How can I edit the scene graph of a
.usdzfile in Xcode and save the changes to the same